Siserman Oana
Dream, explore, create and craft
progressive digital experiences
Digital Artist
Work & Clients
I design great digital art and all sorts of interactive products from start to finish
Meet The artisan:
Oana
Digital Artist
What I Do
In over 4 year’s experience of working as a 3D Artist I've helped build content that sparks the player's imagination and curiosity; working on 3D online e-learning games, 3D children's animated cartoon channel, stylized commercial production, VR applications, and 3D printing projects. Some of the areas I've worked on are :
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3D Animation
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Virtual Reality
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Gaming and e-learning games
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3D Printing and Toy Design
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Advertising
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Clothing simulation for online product presentation
Who am I
Welcome to my online page!
Hello, I'm Oana, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation and 3D Printing.
I am thrilled at the possibility of being involved in the creation of content that would make knowledge more interactive and expand peoples perspectives by using the latest technology.
Being a huge fan of digital art and technical computer graphics I spend my time researching and creating emotional rich characters that tell compelling stories through their personalities.
What I Believe
I make work about the things we buy and the feelings we feel. It is all about the user experience. No matter if I'm working on product design, and interior renders or a cartoon animation, the purpose is always the same: " May my work bring you happiness! "
Most of my work is at the overlap of 3D digital art representation and the user experience. I believe that a great product can simplify your life, and amplify your achievements.
How I Work
I believe in taking the time to do something right, the first time.
The creative process can sometimes take time; grab some material; move it around, play with it, absorb and synthesize. Add structure, reinforcing the good parts and ripping out the bad bits. Patch up the holes that are left. Give it lyricism and grace and elegance. Make it for an audience, shaped so that they can understand it, the way you understand it.
That's designing. That's editing. The same frame of action.